index of /~jotham
Product
- 2D Flocking Simulation. Win32 Application illustrating basic flocking. The code can be viewed here. There is also a 3D example using cinema 4D here.
- 2D Fire Simulation. Small Win32 Application that simulates fire in 2D space.
- Obligatory Starfield. One of the Hello-Worlds of graphic programming.
- Perl Identd Server. Simple Identd implementation using perl and lsof.
- PHP File Browser. Replacement for Apaches default directory index. Icons taken from BeOS. View Example
- Timebomb TCL. Timebomb Eggdrop TCL Script. Small channel-oriented game.
- Ping TCL. Ping Eggdrop TCL Script. Very configurable script that enables the Eggdrop to display the amount of lag between it and the caller.
Graphic
Active
Programming
- MP3 Player. Simple Flash based MP3 player that supports loading the MP3 playlist from an XML file.
- Line Receiver. Delimited SOCK_STREAM server and client for use with Macromedia Flash XMLSocket class.
- Flax Server. Little Twisted based Flash/XMLSocket server framework.
- DateAndTime Class. Actionscript 1.0/FP 6.0 DateAndTime class. Quite happy with how this works. Uses timestamps to ensure maximum runtime efficiency.
- SDL_HelloWorld. Hello World using SDL and C++. Uses a Singleton to manage SDL. This is the cleanest approach I have found to date.
- Fire 01. My first attempt at rendering 2D warp feedback/fire effects. A Win32 binary version can be downloaded here.
- CSConfiguration Example. Using a State Machine and Singleton Accessor Pattern to parse a configuration file. I have mixed feelings about this.
- C++ Singleton Accessor Study. Study of a C++ Singleton pattern that uses an Accessor class.
- Isometric Engine II. Small illustration of the most comprehensive isometric engine I have written to date. Shockwave for Director plugin required.
Work
Personal
Miscellanea
Branch
E-mail address for Jotham Read: jotham.read [at] gmail.com.
For the chronopedantic:- Last updated Wednesday, Aug 20, 2007